Volume 18 Number 2 (June 2014) Game-informed L2 Teaching and Learning
Full Issue PDF


Guest Editors
Jonathon Reinhardt and Julie Sykes

Digital Gaming and Language Learning: Autonomy and Community
Abstract | Article PDF
Alice Chik, City University of Hong Kong
pp. 85–100

Can I Say Something? The Effects of Digital Gameplay on Willingness to Communicate
Abstract | Article PDF
Hayo Reinders, Unitec Institute of Technology
Sorada Wattana, Dhurakij Pundit University
pp. 101–123

L2 Writing Practice: Game Enjoyment as a Key to Engagement
Abstract | Article PDF
Laura K. Allen, Arizona State University
Scott A. Crossley, Georgia State University
Erica L. Snow, Arizona State University
Danielle S. McNamara, Arizona State University
pp. 124–150

Microblogging Activities: Language Play and Tool Transformation
Abstract | Article PDF
David Hattem, Rutgers, The State University of New Jersey
pp. 151–174

News From Sponsoring Organizations
Article PDF
pp. 57–60

Call for Papers
Article PDF
p. 175


Tribute to Mark Warschauer
Article PDF
Dorothy Chun
p. 1

Guest Editor Commentary
Article PDF
Jonathon Reinhardt and Julie Sykes
pp. 2–8

Emerging Technologies
Edited by Robert Godwin-Jones

Games in Language Learning: Opportunities and Challenges
Article PDF
by Robert Godwin-Jones
pp. 9–19

Action Research
Edited by Greg Kessler

Developing Autonomous Learning for Oral Proficiency Using Digital Storytelling
Article PDF
by SoHee Kim
pp. 20–35

Does Second Life Improve Mandarin Learning by Overseas Chinese Students?
Article PDF
by Yu-Ju Lan
pp. 36–56

Edited by Paige Ware

Online Teaching and Learning: Sociocultural Perspectives
Meskill, C.
Article PDF
Reviewed by Emily Hellmich
pp. 61–64

Handbook Of Automated Essay Evaluation: Current Applications And New Directions
Shermis, M. D. & Burstein, J.
Article PDF
Reviewed by Li Zhang
pp. 65–69

Multilingual Corpora and Multilingual Corpus Analysis
Schmidt, T. & Wörner, K.
Article PDF
Reviewed by Nina Vyatkina
pp. 70–74

Open English
Article PDF
Reviewed by Paula Winke
pp. 75–84